Posted: Thu Jan 04, 2007 11:27 am Post subject: Tendai badger
Now what does this have with fantasy football to do one might wonder?
Well thing is this is the first in a series and the hands/naginatas will be cast separately so it would be quite simple to make a conversion and have other hands+extra shoulder pads for converting them and let them double as fantasy football players. This one would look nice in a throwing pose for instance. Just a slight altering of the handpositions and a ball needed really. Anyone up for it? A team of militant buddhist badgers. What could be better?
He's 17 mm to the top of the head by the way. I feel that antropomorphic badgers should be slightly smaller than halflings.
The different colours are not paint but an experiment with different putty mixes. Puttys used: Green stuff, brown stuff and pro create (and quite a lot of "interbreeding" between them...)
Well -Sohei are rooted in the fourteenth century but whatever
Tendai monks today look basically the same anyway though without armor and weapons.
The main problem though is that that would mean a slight lowering of the left arm OR a slight raising of the right or the hands would be to far apart for a chainsaw grip. So just swapping hands wouldn't be enough.
I'll be honest and say I know nothing of badger headed oriental monks of the 14th century, so cannot comment on how lifelike your sculpt is to the "real" thing...
however, what I can say is that I really do NOT like the experiment to use different colours of putty when sculpting.. it makes it very hard for me to see the details and makes me feel slightly nauseous.. in fact, it looks like an 8 year old has already clogged up the detail with some thick paint (which always offends me - people under 25 should not be encouraged to paint ).. my personal advice is to sculpt in as few different colours as possible in future, sorry mate.. _________________ in this company my painting skills are limited at best..
Oh I agree. It was an experiment and not one I was all to happy about myself. But a good learning experience. Especially the blue mix had quite interesting properties.
I'll use this guy to try and make an experimental dropcasting at home and we'll se how that will look.
As a father of three I'm not sure I agree on your views on children and paint though
my personal advice is to sculpt in as few different colours as possible in future, sorry mate..
Unfortunately, the mixing has nothing to do with getting the sculpt to be a certain color, it's just to alter the properties of the clay; the resulting color is the least of one's worries. Mixing the two parts of green/brown/procreate in different ratios, or mixing the different types together (and we've not even gotten to mixing milliput and or apoxy/magic sculpt in with your green stuff yet! ;)) -- these are all going to change the properties of the clay: pliability, shape memory, hardness, sandability, and so on and so on.
I do understand your aversion to multi-color "greens" but personally, when it comes to a figure that's designed to be cast, I'd rather be sure the sculptor got the right properties from the clay mix that allowed him to do exaclty what he wanted with in order to create the best possible figure, rather than worry about what color it was... a good fig's still a good fig so in the end, it should all hopefully be one color, anyway: pewter! ;)
my personal advice is to sculpt in as few different colours as possible in future, sorry mate..
Unfortunately, the mixing has nothing to do with getting the sculpt to be a certain color, it's just to alter the properties of the clay; the resulting color is the least of one's worries. Mixing the two parts of green/brown/procreate in different ratios, or mixing the different types together (and we've not even gotten to mixing milliput and or apoxy/magic sculpt in with your green stuff yet! ;)) -- these are all going to change the properties of the clay: pliability, shape memory, hardness, sandability, and so on and so on.
I do understand your aversion to multi-color "greens" but personally, when it comes to a figure that's designed to be cast, I'd rather be sure the sculptor got the right properties from the clay mix that allowed him to do exaclty what he wanted with in order to create the best possible figure, rather than worry about what color it was... a good fig's still a good fig so in the end, it should all hopefully be one color, anyway: pewter! ;)
except the one risk I take with my mixtures: I have NO idea what the poroperties are on casting until it gets cast. For all I know it COULD break in a thousand little pieces
Don't worry, mixing different ratios and types of putty is quite common in the miniatures scultpting world. Any mix created from putties that hold up to the vulcanization process will, themselves, hold up just as well. It's true that there's always a small chance that any given individual piece could be damaged during moldmaking, even if it's (for example) pure green stuff in an exact 50/50 ratio. Mixing in other types of putty that are also able to withstand the process -- brown, ProCreate, milliput, etc. -- won't really affect that chance either way. So just go ahead and use the mix that feels right for how you want to work with it, and don't worry about molding.
Recently rediscovered a most AMAZING material - pure green stuff in a 50/50 ratio
Sometimes the roundabout way is the only way of learning things. After about one and a half years of wild experimenting with different mixtures I get back to the trusty ol' green and find it surprisingly easy to work with.
Well I guess all the experimenting did at least help my learning
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