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Who can't be used next turn?

 
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Boromir_and_kermit



Joined: 12 Jan 2008
Posts: 95


Location: Australia

PostPosted: Mon Apr 14, 2008 1:08 pm    Post subject: Who can't be used next turn? Reply with quote

Sorry, this is probably a simple question, but it had been bugging us on how to solve it as you could play it either way.

We were playing earlier tonight and we had a case of a model throwing the ball to another model (which happens often I know). What we weren't sure of was who do you place the yellow marker (that shows you can't use this model next turn) next to.

Does it go next to the model that threw the ball (and has moved and all manner of other things), or the model that caught it?

We have played the model that threw it, as it was officially his turn... the catcher was just performing an incidental action outside of his normal turn.

Cheers,
Ben.


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GalakStarscraper
The Big Man


Joined: 24 Nov 2005
Posts: 6176



PostPosted: Mon Apr 14, 2008 1:54 pm    Post subject: Re: Who can't be used next turn? Reply with quote

Boromir_and_kermit wrote:
We have played the model that threw it, as it was officially his turn... the catcher was just performing an incidental action outside of his normal turn.
You have been playing correctly.

Galak
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Dark Lord



Joined: 23 May 2006
Posts: 2682



PostPosted: Mon Apr 14, 2008 6:16 pm    Post subject: Reply with quote

An example of why I am in favor or nixing the Catching Challenge and absorbing it into the Throwing Challenge.
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GalakStarscraper
The Big Man


Joined: 24 Nov 2005
Posts: 6176



PostPosted: Mon Apr 14, 2008 6:37 pm    Post subject: Reply with quote

Dark Lord wrote:
An example of why I am in favor or nixing the Catching Challenge and absorbing it into the Throwing Challenge.
Not going to happen fully ... as we need the Catch challenge for bouncing balls ... but I am going with a slightly tweaked version of your league's idea.

Galak
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Dark Lord



Joined: 23 May 2006
Posts: 2682



PostPosted: Mon Apr 14, 2008 7:57 pm    Post subject: Reply with quote

We use Pick Up challenge for bouncing balls. (It's the same table   )
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GalakStarscraper
The Big Man


Joined: 24 Nov 2005
Posts: 6176



PostPosted: Mon Apr 14, 2008 8:22 pm    Post subject: Reply with quote

Dark Lord wrote:
We use Pick Up challenge for bouncing balls. (It's the same table   )
hmmmm ... for you true.  But at this time its 1 success for Pickup and 2 for Catch in the rulebook.

I'm thinking if we move to the Woobly catch ... that I'd still like to leave that at 2 (with the automatic catch for handoffs).

Galak
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Dark Lord



Joined: 23 May 2006
Posts: 2682



PostPosted: Mon Apr 14, 2008 8:47 pm    Post subject: Reply with quote

Oh sorry I guess I had a brain fart!
When I absorbed the catch table into the throw table I added a modifier of "Bouncing Ball: +1" to the Pick Up Challenge. I forgot the Catch Challenge was 2 successes and I was comparing the two tables from memory when I said that.  
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Boromir_and_kermit



Joined: 12 Jan 2008
Posts: 95


Location: Australia

PostPosted: Mon Apr 14, 2008 10:03 pm    Post subject: Reply with quote

Thanks guys. Just wanted to check.  
Ben.


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