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GrumpyGrizzly

Reroll Question (probably stupid)

Hi Galak,

Below is a screenshot of the dice rolling part of the mod that I am working on. I want to make sure I understand rerolling 100% before passing my screwups onto others. The outlined die is the one that I want to reroll. Below the Conditional Success is the extra dice that was rolled. This is for a 6 dice challenge.




1) I am just making sure that this is a legal choice. That I don't have to reroll the previous star(s) instead.

2) Rerolling the star at the bottom of the stack, cause all of the dice above it to disappear.

I know we went over this once, but I want to make sure that I'm right before coding it in.

If I could just hard code out rerolling of conditional successes, I would be happy But since I myself will often reroll successes, I just can't do this

[/img]
Dark Lord

You are correct.

You reroll results and not dice. So you could reroll the blank without rerolling the star(s) before it.

At least that was my understanding of the rule when I clarified it.
Stout Youngblood

yep, just the results.
GalakStarscraper

Dark Lord wrote:
You are correct.

You reroll results and not dice. So you could reroll the blank without rerolling the star(s) before it.

At least that was my understanding of the rule when I clarified it.
Yes this is correct.

Galak
GrumpyGrizzly

GalakStarscraper wrote:
Dark Lord wrote:
You are correct.

You reroll results and not dice. So you could reroll the blank without rerolling the star(s) before it.

At least that was my understanding of the rule when I clarified it.
Yes this is correct.

Galak


How about question 2? If I reroll the bottom star, does the star and the blank under it go away?

Just making sure I implement the rerolling correctly.
Darkson

If I'm remembering it correctly, you can't reroll a conditional, just the final result from a conditional.
Dark Lord

Darkson wrote:
If I'm remembering it correctly, you can't reroll a conditional, just the final result from a conditional.


Well the conditional counts as a success so you could reroll that success.

It would go like this:

Roll 2 Dice 1 conditional an 1 blank. Reroll the conditional and get a success.

So you have 2 success and one blank. If you wanted to you could reroll both of, or either of those success. Whether they were conditional or regular is of no consequence. Because as I said you reroll the results and not the dice.
GrumpyGrizzly

Dark Lord wrote:
Darkson wrote:
If I'm remembering it correctly, you can't reroll a conditional, just the final result from a conditional.


Well the conditional counts as a success so you could reroll that success.

It would go like this:

Roll 2 Dice 1 conditional an 1 blank. Reroll the conditional and get a success.

So you have 2 success and one blank. If you wanted to you could reroll both of, or either of those success. Whether they were conditional or regular is of no consequence. Because as I said you reroll the results and not the dice.


So in the example I gave, the first conditional could be rerolled without affecting the second conditional or the blank. If Galak confirms this to be the case, then the coding is going to be much easier
GalakStarscraper

GrumpyGrizzly wrote:
So in the example I gave, the first conditional could be rerolled without affecting the second conditional or the blank. If Galak confirms this to be the case, then the coding is going to be much easier
Galak confirms.

Galak
Mad Jackal

GalakStarscraper wrote:
GrumpyGrizzly wrote:
So in the example I gave, the first conditional could be rerolled without affecting the second conditional or the blank. If Galak confirms this to be the case, then the coding is going to be much easier
Galak confirms.

Galak


Galak.

So in fact the conditional sucesses actually makes the total of dice rolled 8 and not 6 in this example?

This makes a difference if I have 6 momentum.

If I have 6 momentum I can force you to re-roll all 4 targets and the two stars ????

I would have interpreted that the 6 dice to be re-rolled would be the 4 targets and the two blanks.

Am I making sense ?
GrumpyGrizzly

GalakStarscraper wrote:
GrumpyGrizzly wrote:
So in the example I gave, the first conditional could be rerolled without affecting the second conditional or the blank. If Galak confirms this to be the case, then the coding is going to be much easier
Galak confirms.

Galak




That mad cackling you might have heard is the sound of a very complicated "clearing all dice that come after the conditional if the conditional is rolled" routine going to the great digital trashheap
GalakStarscraper

Mad Jackal wrote:
So in fact the conditional sucesses actually makes the total of dice rolled 8 and not 6 in this example?
Correct

Quote:
This makes a difference if I have 6 momentum.

If I have 6 momentum I can force you to re-roll all 4 targets and the two stars ????
Yes

Quote:
I would have interpreted that the 6 dice to be re-rolled would be the 4 targets and the two blanks.
Nope ... conditional results add dice to the total numbered rolled for the challenge

Galak

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