| View previous topic :: View next topic |
| Author |
Message |
SHERFCATAZ
Joined: 07 Jan 2008 Posts: 7
|
Posted: Sat Sep 05, 2009 4:57 pm Post subject: finally starting elfball |
|
|
hi all, i have been aware of this game for awhile but i finally have had the time to start playing so i purchased a box at gencon. i havent played that other football game, but i always wanted to but this seemed a bit more fun when i read about it. i had some questions if anyone could help out.
1. i see frog figs but no stats for frog teams, are there official stats somewhere or are the frogs custom/home rules?
2. a friend of mine wants to run a team that just kills for the win, is this a good option and what team would you suggest?
3. how much time does a typical game run if we play best 2/3 tests?
thanks all
_________________ Are you ready for some Elfball? |
|
| Back to top |
|
 |
GalakStarscraper The Big Man

Joined: 24 Nov 2005 Posts: 6176
|
Posted: Sat Sep 05, 2009 5:49 pm Post subject: Re: finally starting elfball |
|
|
| SHERFCATAZ wrote: | | 1. i see frog figs but no stats for frog teams, are there official stats somewhere or are the frogs custom/home rules? | Use the Sarcos rules for this team. If we ever come out with a next edition of the game ... the Sarcos will be listed as Sarcos / Calasain (ie they have the same stats ... the Calasain being the frog team).
| Quote: | | 2. a friend of mine wants to run a team that just kills for the win, is this a good option and what team would you suggest? | Your best bet for this is probably Deadling.
| Quote: | | 3. how much time does a typical game run if we play best 2/3 tests? | The goal of the game with experienced players is that this would take between 2 to 3 hours. First time players ... this might take a bit. What I would really recommend doing is buying a deck of the Elfball cards and uses these to create a timed version of each test that has a method for breaking ties. This would do a LOT to keep a best 2 out 3 game to no more than 3 hours (2 hours if someone sweeps)
Tom/Galak |
|
| Back to top |
|
 |
Mad Jackal
Joined: 04 Apr 2006 Posts: 240
|
Posted: Mon Sep 14, 2009 9:40 am Post subject: |
|
|
Divine Wind with Defenders and Hunters also very effective at killing for the win without suffering the loss of speed that deadlings do.
_________________ A wise man once said.
"There is a point in time that a player really should read the rulebook." |
|
| Back to top |
|
 |
|