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Homefield Rules
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mattwakeman



Joined: 20 May 2006
Posts: 231



PostPosted: Wed Mar 04, 2009 5:42 pm    Post subject: Reply with quote

With the rules as they already are it would be very easy for someone to create a league with draft rules and no positional limits. Throw in some different ageing and potential stuff and the sky is the limit. DL described Elfball ages ago as being such a well balanced game that it was crying out for houserules and I really think that he is right. Weather, secret weapons, crowd, players with quirks and personalities. All can be added because the core is so solid.


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Dark Lord



Joined: 23 May 2006
Posts: 2682



PostPosted: Wed Mar 04, 2009 5:53 pm    Post subject: Reply with quote

We don't ignore positional limits but we do allow coaches to trade players, and coaches can pick up players who have been cut from other rosters (as long as they have the position available.)
It's only happened a couple of times but in one example the Samhaino team picked up a Black Widow thrower who was cut. The BW Thrower had lost a point of jog but had Agile and 2 GP. She wasn't as good as my other thrower so I let her go, and the Samhaino team didn't have a thrower with any GP so they snatched her up. He didn't use a BW model tho...I wish he had. I told him I would even paint a bandage on her leg.  
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Thom



Joined: 27 May 2007
Posts: 284



PostPosted: Sat Mar 07, 2009 8:36 pm    Post subject: Reply with quote

I love the idea of having an optional rules test/trial using a posted set. But to be completely fair, I don't get to play often enough to fairly judge ANY rules, original or optional.



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Thom. . .

How many. . . Elf hides does it take to make an Elfball?


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