IMPACT! MINIATURES Forum Index IMPACT! MINIATURES
A forum for the discussion of board games and miniatures of the company (
Impact! Miniatures)
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   Join! (free) Join! (free)  
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 


bouncing balls and pick ups

 
Post new topic   Reply to topic    IMPACT! MINIATURES Forum Index -> Question on Elfball Rules
View previous topic :: View next topic  
Author Message
Biggy



Joined: 27 Apr 2009
Posts: 8



PostPosted: Fri Oct 09, 2009 2:34 pm    Post subject: bouncing balls and pick ups Reply with quote

Couple of things came up today;

1. If you throw the ball to an empty square and it's accurate would it still bounce once? We figured it would but couldn't find a reference.

2. It says that it costs a point of jog to pick up a ball but it also says you MUST pick up the ball if you move into it's square. What if your last point of jog takes you into the square with the ball? What if it's your last point of jog but you still have momentum? Do you have to use the momentum if you've got it but have a go for 'free' if you don't? Sounds a bit odd?

Cheers

Andrew



_________________
"Crush your enemies, see them driven before you and hear the lamentation of their women!!"
                                                           Conan
Back to top
View user's profile Send private message
bouncergriim



Joined: 29 Sep 2007
Posts: 298


Location: Fort Worth, TEXAS

PostPosted: Fri Oct 09, 2009 4:25 pm    Post subject: Reply with quote

The ball doesn't bounce, it sticks elfballs are slightly magically and unlike other FF balls

Secondly, you always have one free action after your jog runs out so, that free action would be to pick up the ball.  This also works if you use all of your jog to get to an opponent then want to push him.  you could do this, but then you couldn't follow up without a dash challenge.
Back to top
View user's profile Send private message
Biggy



Joined: 27 Apr 2009
Posts: 8



PostPosted: Sat Oct 10, 2009 12:09 am    Post subject: Reply with quote

OK cool.

Is there a rules reference to the 'one free action' thing or was it discussed somewhere here?

Thanks

Andrew
_________________
"Crush your enemies, see them driven before you and hear the lamentation of their women!!"
                                                           Conan
Back to top
View user's profile Send private message
bouncergriim



Joined: 29 Sep 2007
Posts: 298


Location: Fort Worth, TEXAS

PostPosted: Sat Oct 10, 2009 12:34 am    Post subject: Reply with quote

page 4

and I quote
Quote:
When a player performs an action he may perform many
different challenges as long as he has paces of Jog left. The
active player may perform each challenge (other than
Impact/Tackle) as many times as desired per action.
Each time a player moves from one hex to another he uses
one pace of his Jog. All challenges (other than Dash,
Disengage, Catch, Impact and Interception) require one
pace of Jog to perform unless the challenge is the last
thing you attempt during your normal action in which
case it costs no Jog to perform.
The below table shows
the if a point of Jog is required for a given challenge:


italics mine

So there it is in black and white for you.


Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    IMPACT! MINIATURES Forum Index -> Question on Elfball Rules All times are GMT + 1 Hour
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Card File  Gallery  Forum Archive
Powered by phpBB © 2001, 2002 phpBB Group
trevorj :: theme by ~// TreVoR \\~
Create your own free forum | Buy a domain to use with your forum